使命召唤8 门柱错误5任何一个版本都试过都有错误

194.138.202.*
我遇到的问题,与你的一摸一样。也是折磨了好久,最终得以解决:
找一个Directx 2009版本。
至于网上说的是显卡或声卡的问题,我试了好久,最后证明与这些硬件无关。
您的举报已经提交成功,我们将尽快处理,谢谢!
您好!您是不打错字了,应该是不可以解压4G文件才对吧?
如果无法解压4G的文件的文件,那是因为您的硬盘分区是FAT32格式,不是NTFS格式。您只需转换您的硬...
中国盗版商太TM缺德了!使命召唤5明明还没出,LZ买假了!
1.执行CoDWaW.exe..(CoDWaWmp.exe是多人游戏)
2.第一次运行时会提示注册,点Cancel跳过..出现Notice,点No..然后之后...
大家还关注
呀!">哪能下载<>呀!使命召唤5中文版的老是错误啊. - 游戏交流大厅 - 圣城家园 - BT下载 720P 1080P高清电影下载|字幕组|中英字幕|电视剧|美剧|迅雷下载|高清电影|日剧|韩剧|动漫|游戏|最新电影大片下载
后使用快捷导航没有帐号?
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查看: 2563|回复: 4
使命召唤5中文版的老是错误啊.
签到天数: 1 天[LV.1]初来乍到
跳出了2个框框.第一个框unhandled exception caught
尝试去百度找..每一个能解决的.dx已经更新最新了,显卡驱动也更新了..也尝试过断网玩..全部都不行.搞的我晕了.还有其他办法吗..& &配置的n显卡 8800gt
ade_22sec&.
Error: Could not load fx &misc/fx_fire_manager1&.
Error: Could not load fx &misc/fx_fire_manager2&.
Error: Could not load fx &misc/fx_fire_manager3&.
Error: Could not load fx &misc/fx_fire_manager4&.
Error: Could not load fx &misc/fx_fire_manager5&.
Error: Could not load fx &misc/fx_fire_manager6&.
Error: Could not load fx &misc/fx_fire_manager7&.
Error: Could not load fx &misc/fx_fire_manager8&.
Error: Could not load fx &misc/fx_fire_manager9&.
Error: Could not load fx &misc/fx_fire_manager10&.
Error: Could not load fx &weapon/molotov/fx_molotov_burn_trail&.
Error: Could not load fx &weapon/molotov/fx_molotov_burn_trail2&.
Error: Could not load fx &weapon/molotov/fx_molotov_wick&.
Error: Could not load fx &weapon/rocket/fx_trail_bazooka_geotrail&.
Error: Could not load fx &env/fire/fx_fire_player_sm_smk_2sec&.
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
&&Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
&&Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
&&Domain is any number from 0.001 to 1000
Error: Could not load fx &treadfx/heli_dust_default&.
Error: Could not load fx &treadfx/heli_water&.
Error: Could not load fx &smoke/smoke_trail_white_heli&.
Error: Could not load fx &smoke/smoke_trail_black_heli&.
Error: Could not load fx &fire/fire_smoke_trail_L&.
Error: Could not load fx &fire/jet_afterburner&.
Error: Could not load fx &vehicle/water/fx_wake_lvt_churn&.
LOADING...&&- game media done
LOADING... clients
Error: Could not load menufile &ui/scriptmenus/briefing.menu&.
Error: Could not load menufile &ui/scriptmenus/loadout_splitscreen.menu&.
Error: Could not load fx &misc/fx_fire_fthrow_vert_short&.
*** CLIENT SPAWN 0 script_brushmodels 0 script_models.
Error: Could not load material &terrain_scorch_bark&.
Error: Could not load material &terrain_scorch_brick&.
Error: Could not load material &terrain_scorch_carpet&.
Error: Could not load material &terrain_scorch_cloth&.
Error: Could not load material &terrain_scorch_concrete&.
Error: Could not load material &terrain_scorch_dirt&.
Error: Could not load material &terrain_scorch_flesh&.
Error: Could not load material &terrain_scorch_foliage&.
Error: Could not load material &terrain_scorch_glass&.
Error: Could not load material &terrain_scorch_gravel&.
Error: Could not load material &terrain_scorch_ice&.
Error: Could not load material &terrain_scorch_metal&.
Error: Could not load material &terrain_scorch_paper&.
Error: Could not load material &terrain_scorch_plaster&.
Error: Could not load material &terrain_scorch_rock&.
Error: Could not load material &terrain_scorch_snow&.
Error: Could not load material &terrain_scorch_water&.
Error: Could not load material &terrain_scorch_wood&.
Error: Could not load material &terrain_scorch_asphalt&.
Error: Could not load material &terrain_scorch_ceramic&.
Error: Could not load material &terrain_scorch_plastic&.
Error: Could not load material &terrain_scorch_rubber&.
Error: Could not load material &terrain_scorch_cushion&.
Error: Could not load material &terrain_scorch_fruit&.
Error: Could not load material &terrain_scorch_paintedmetal&.
Error: Could not load material &terrain_scorch_player&.
Error: Could not load material &terrain_scorch_tallgrass&.
CL_InitCGame:&&0.47 seconds
Com_TouchMemory: 0 msec. Using sum: -
Hiding channel: gamenotify
Hiding channel: obituary
Adding channel: gamenotify
Adding channel: obituary
Hiding channel: boldgame
Adding channel: boldgame
Hiding channel: subtitle
Adding channel: subtitle
Hiding channel: coopinfo
Adding channel: coopinfo
Database: Assets Sync Started
Database: Assets Sync Finished
Could not find menu 'savegamesaving'
G_WriteGame 'mak' 'Start Level Save'
time to write: 10&&ms
G_WriteGame 'mak' 'AUTOSAVE_LEVELSTART'
dvar 'snd_outputConfiguration' doesn't exist
列兵派勒: 千万别招!
罗巴克: 米勒...你没事吧。太悬了!
罗巴克: 我们要让他们为他们的所作所为付出代价!
沙利文 : 靠!
沙利文 : 找把枪。
我们要把这里搅个热火朝天。
沙利文 : 罗巴克,给攻击小队发信号。
沙利文 : 我们走!
G_WriteGame 'mak-save_now' 'AUTOSAVE_AUTOSAVE'
沙利文 : 上! 上! 上!
到达存盘点
沙利文 : 罗巴克! 看着右边!
沙利文 : 你们两个! 左边!
罗巴克: 在我后面。
罗巴克: 米勒,跟着我。
Max scene drawsurfs exceed from R_AddBModelSurfaces - not drawing surface
Max scene drawsurfs exceed from R_AddBModelSurfaces - not drawing surface
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at -898.00 94.00
沙利文 : 别落单了
都给我放倒!
罗巴克: 跟上。
AI (entity 165, origin -663.8 116.8) couldn't find path to goal.
AI (entity 165, origin -663.8 116.8) couldn't find path to goal.
AI (entity 165, origin -663.8 116.8) couldn't find path to goal.
AI (entity 165, origin -663.8 116.8) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.8) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at -528.00 126.60
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at -528.00 126.60
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at -537.90 127.20
R_MarkFragments: Too many triangles to mark, max 255 radius 200.00 at -537.90 127.20
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 166, origin -803.1 109.3) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
AI (entity 165, origin -663.7 116.9) couldn't find path to goal.
lod_info doesn't have a spawn function
lod_info doesn't have a spawn function
lod_info doesn't have a spawn function
lod_info doesn't have a spawn function
lod_info doesn't have a spawn function
lod_info doesn't have a spawn function
lod_info doesn't have a spawn function
Spawner at (-628.7 -.9) is in solid
-----------------------------------
'0.4' is not a valid value for dvar 'r_watersim_windAmount'
&&Domain is any number from 0 to 0.2
'0.17' is not a valid value for dvar 'r_motionblur_directionFactor'
&&Domain is any number from 0.001 to 0.05
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
&&Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
&&Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
&&Domain is any number from 0.001 to 1000
Error: Unable to compare against column number 1 - there are only 1 columns
Error: Unable to compare against column number 1 - there are only 1 columns
Error: Could not load xmodel &&.
[ 本帖最后由 goodmap 于
17:30 编辑 ]
签到天数: 1 天[LV.1]初来乍到
这个错误不定时发生,可能一开游戏马上跳出错误,也可能进入游戏后,打了一会就跳出.还有游戏不能切换回桌面,切换出来后在进去,马上会出现错误..
该用户从未签到
楼主是不是先升级到1.4版才打汉化补丁?
按照要求,应该先升级到V1.4的:)
签到天数: 1 天[LV.1]初来乍到
先升级1.2的哪个,然后在升级1.2-14的补丁,在然后打上免cd1.4的,最后去游侠网下个汉化补丁..全过程没错误...就是不能玩..以前玩英文版的时候完全是可以玩,没错误..是不是汉化补丁的问题..现在更惨.双击游戏马上闪下自动关闭...都不知道怎么回事..解决不了.不能玩..
该用户从未签到
看见你上面的说明,发现漏了1.4 cdkey更换器,某些玩家升级到1.4cdkey会被封,需要换一个才行,汉化补丁没问题,我今天才试过
昨天&18:31昨天&18:31昨天&18:30昨天&13:10昨天&13:07昨天&13:03昨天&12:453&天前3&天前3&天前3&天前3&天前3&天前3&天前3&天前3&天前4&天前4&天前4&天前4&天前
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& 圣城家园|不良信息举报:救命啊!见鬼了我的使命召唤5没有收集物_使命召唤吧_百度贴吧
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关注:488,204贴子:
救命啊!见鬼了我的使命召唤5没有收集物
高手门来直个招昨天刚在家装了COD5,有找了收集牌的攻略,但是进一看傻眼了,我游戏里的的收集物品一个都没现示。见鬼了同志门,求救啊
本人OL过来的,觉得丧尸...
为什么第三章艰苦登陆在...
使命召唤4带BOT1.7版纯...
行业领先的肉类水产冻品批发网站,肉交所免费查看行情,还可以在线批发!
中文版貌似有bug,听别人说的
中文版的档案有错误,小心点为好,不要为了几个汉字而耽误了对游戏的热爱,ok?
那个BUG还有救不?
重新下载吧........ 使命召唤中文站正在尽力补救
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